For example, a balloon-lifted contraption with a fan-powered propulsion system may get you a hard-to-reach bonus star just as effectively as a ground-based TNT contraption that launches the piggie there. But it’s not like a traditional puzzle, because there’s more than one way of doing things. The entire game is essentially a big puzzle-you have to find the best way of conveying your piggy to the finish line. What all this means is you have to be both creative and logical in building your vehicles. Similarly, if you’re building a flying device, the placement of a propeller or the power of an engine directly impacts the velocity and angle of flight, among other factors. So, for example, if you’re building a wheeled vehicle at the top of a hill, placing the pig at the front of the contraption is going to add greater frontal weight and make it travel faster downhill, but if it’s not balanced properly the whole the thing is going to flip forward. The success of your vehicle depends on a host of physically realistic factors-weight, balance, aerodynamics, energy, force, etc. Basically, it’s an engineer’s dream game.īut why is it better than Angry Birds, you ask? One word: creativity. You also use these acquired skills to complete a wide range of levels and challenges. Why is it so fun? Because there’s no one way to complete a level you fashion these cars, flying machines, and incendiary vehicles in whatever way you see fit, using a combination of trial-and-error, physical intuition, and ingenuity. The whole point of the game is to build a contraption-using parts such as wings, propellers, soda bottle rockets, and mechanized wheels-that will convey a pig from start point to finish line. It takes the victimized pigs from Angry Birds and places them at the helm. Is a great game because it combines the charm and addictiveness of Angry Birds, but adds creativity, logic, and flying pig vessels. Good! Because I’m going to tear it apart.
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